Sound Design

Space Marine 2. Hanger Ambience Redesign.

I wanted to create an ambience suited for the Warhammer 40k universe, but that also gave a sense of safety and calm as this is the players home throughout the game. I focused on the extra details flying around the hanger such as the shuttle leaving and the drones flying by, focusing on distance and reverb tails.

Elden Ring Special Moves Sound Redesign.

One of my favourite aspects of Elden Ring is the sound design of the different ashes and special moves you can use throughout the game. Here you can find my interpretation of a selection of these moves.

No Man’s Sky Sound Redesign.

I have long been a fan of sci-fi and space exploration games and movies. My favourite part of No Man’s Sky is the seamless entering and exiting of the different planets atmospheres. Here you can find my Redesign of one of these moments, as well as some UI and scanning features reimagined.

Animation Sound Design.

Animation credit @kyuyeon_hwang. This video was shared on the Airwiggles forums. I decided to create my own sound design for it. I enjoyed blending different layers of recorded samples and synth patches that I designed my self.